First Major Update
Renaming the game from "Floppy Fish" To "Hazardous Pond"! (possibly still not the last change)
For the first Major update of the game, I have added and rewored a lot of systems.
New Content:
New Playable JellyFish!
A new Playable Jellyfish have been added. Contrary to the other two, this Jelly is not controled with your keyboard but with your mouse! Put your cursor far away from you to accelerate quickly but be carefull as it drain a lot of energy. To recover it, bring back your cursor close to your jellyfish.
New Playable Jelly will be added in the future.
New Food To Collect:
I have Rework The food System to add various properties to the food.
The food sprites still are temporary.
find bellow the different types of food and ther properties, ordered from the most to the least likely spawn chance.
TYPE | SCORE | ENERGY | HEALTH | SPEED |
Basic | 1 | .5 | 0 | 50/1s |
Healing | 2 | .5 | 1 | 50/1s |
Velocity | 1 | 1 | 0 | 250/7.5s |
Rare | 5 | .5 | 0 | 50/1s |
Legendary | 3 | 10 | 10 | 150/5s |
UI Rework:
reorganize title ui
changed default font
change character selection icon
only show pertinent scores when game over (score with same difficulty and jelly)
Rework title screen and split it in two with a new game option screen
adding collected recap on game over panel
rework loading screen
World Generation:
finishing LiliPads
Rework Borders with procedural shapes and new graphycs
modify backgrounds and floors
Others:
added ennemy particle rings (wip)
adding prefereences saving when quit (volumes, screen, gelly, difficulty)
adding camera shake
adding food particle
smooth score calculation
adding heal and Speed Boost sfx
Bug Fix:
fix in game score display
fixed caustics scale
fix stop game not pausing
fix tentacle detachment position
fix food energy recover (impulse and mouse gelly)
fix unpause not triggered
Fix double damage
Files
Get Hazardous Pond
Hazardous Pond
A small infinite scoring game where you need to dodge fish and collect food as a jellyfish with peculiar movements.
More posts
- Version 0.13bJun 09, 2024
- QOLJun 07, 2024
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