Hazardous Pond
A downloadable Prototype for Windows
--------THE GAME--------
A small infinite scoring game where you need to dodge fish and collect food as a jellyfish with peculiar movements.
How did it come to life ?
originaly a test for learning and improving shader writing skills, i begun to like the game and push it a bit further.
Curent Features
- 3 Playable Gellyfishs each with it's own movment schem
- 3 ennemies with different behaviours
- 3 difficulties options
- 5 types of foods to collect
Controls:
When it's require, the controls for Up, Left , Down and Right sould map to your keyboard language (WASD for Qwerty keyboard / ZQSD for Azerty).
Alternativly you can use the arrow keys.
The keyBinding option is planed for V1.0 but not implemented Yet.
--------ROAD TO 1.0--------
Overall
- Improuve UI Graphycs
- Adding Content (see "Content" bellow)
- Adding the possibility to name saving score
- Add Local(offline) leaderboard.
- Adding more Sfx and rebalance music.
- Improuving threat warning mecanics (soud + visual)
Content
- One more gellyfish (continuous movment )
- Two more ennemies.
- More variation of ennemies paterns and behaviours
- A large ennemy (boss like)
- Procedural placement of decorative assets (seafloor)
- More decorative assets
Knowed bugs
- underwater sprite get on top of lilipad reflection
- Longfish tail gittering
- Wierd and unpleasant collisions
--------After 1.0 ?--------
(nothing planed until 1.0 is stable)
- More gellyFishs
- More ennmies and large ennemies
- More Shaders
- More food types
- "From above" threat that can be avoided by hiding behind lilipad.
- Meta progression mechanics
- Active ability
--------CREDITS--------
Will be completed when all assets are choosed.
Code / some art / sound effects / shaders : Nerudas
Audio:
Music: CC0 MusicLoop ".2 [ Cave Exploration ] ( 90BPM LOOP )" [Can't find back where i found it]
Sfx(nature sounds): https://www.instagram.com/noxsounddesign/
Art:
Backgrounds: https://finalbossblues.com
foodSrpite(Temp): https://bdragon1727.itch.io/free-effect-and-bullet-16x16
Some UI: https://kenney.itch.io
Font: https://tinyworlds.itch.io/free-pixel-font-thaleah
Page Setup and corrections: ObsyTek.
Install instructions:
unzip and run HazardousPond.exe
TEMP
Made with Godot 4.2 in c# , WebGl build don't work yet with Godot4 .Net but a itch browser version will come as soon as it's possible. It is for now planed for godot 4.3.
The .exe version can be taged as a virus by your system as long as windows don't validate the source code; It's a false positive. The game d'ont modify or collect any information about you or your system.
Download
Click download now to get access to the following files:
Development log
- First Major UpdateJun 18, 2024
- Version 0.13bJun 09, 2024
- QOLJun 07, 2024
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